Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers...
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Platform |
Atari Lynx |
Sold | 0 |
Last Sold | - |
Lowest sold price | £0.00 |
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Average sold price | £0.00 |
Highest sold price | £0.00 |
Catalogue or Serial Number | - |
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Ean Barcode | - |
Genre | Puzzle |
Themes | Action |
Player Perspectives | First person |
Game Modes | Single player |
Release Date | 29/04/1990 |
Region of release |
Worldwide |
Developer / Publisher | Logical Design Works |
Age Rating | Unknown |